How Long to Wait Until Masturbating Again

Mission Guide: Chapter Two

Here we are, the beginning of our new lives... once again.

Missions

You now have a new safehouse in Bohan, after the last one was burned downward past the Russians. Roman says it'due south time to "start over once more." In this chapter, Mallorie introduces you to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Accident Your Cover," and Alderney becomes unlocked at the end of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean up the streets," and he's making a video to record his struggle. He wants Niko to aid him take out some of the dealers in Bohan. Afterwards the cutscene, get in a vehicle with Manny and get to the dealer's identify on Grand Boulevard. A cutscene shows the dealer leaving his flat. Follow him, but don't get too close to him or you will spook him. Stay at least two car lengths behind him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to choice up Jay (the camera guy) while you lot're taking care of business concern. Shoot the lock on the door, and then take encompass behind the wall. Take out as many dealers equally you lot can from outside the warehouse before moving inside. There is no time limit here, then you tin have every bit long every bit you similar.

Escuela of the Streets Escuela of the Streets

There is ane dealer immediately to your right inside the warehouse, and several straight alee. One time you've taken out every bit many every bit you can from exterior the warehouse, motility inside and immediately accept cover backside the ane of "Redwood" boxes. Accept out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Use cover at all times, and watch out for the last dealer behind the colonnade in the heart of the warehouse. Leave the warehouse once all the dealers take been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your piece of work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and impale him, because he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officeholder McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the chief objective (have out some gang dealers) except this fourth dimension it'southward a fiddling easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the ii gang members that are standing by the garage. One time you take been spotted, two of the gang members will try to escape in a car, so give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then end them off earlier going back to impale the final remaining gangster at the garage. You tin impale him still you like, though running him over is without a dubiousness the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for you, this time from a grapheme chosen Elizabeta Torres. Follow the 'East' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. Afterwards the cutscene, call 911 and press 'one' to summon a police force car. When the cops get in, steal their car and lose your wanted level. When yous lose the wanted level, Niko will automatically call Brucie for further instructions. Brucie wants you lot to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Terminate the police car and access the constabulary figurer. Select 'Search Law Records' followed by 'Search By Proper name' and then use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and and so go out the police computer.

Search and Delete Search and Delete

Go to Rivas's firm and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door you came in, and brainstorm chasing Rivas. Shoot his machine until it blows up, and then run him over when he attempts to escape on foot. Niko calls Brucie to ostend that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites y'all to meet him for more work.

According to Brucie, the guy you just killed (Lyle Rivas) had a auto "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get information technology and bring information technology dorsum to his garage. When y'all go within the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie'south garage. The two thugs will chase and shoot you the whole way dorsum. Be careful when turning corners, because the car will get damaged very apace if they manage to cake you. Get the car back to Brucie's garage in one slice to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the only thing yous need to be conscientious with is your treatment of the car. Be patient and tiresome downward when turning corners and yous should be fine. The car volition [probably] be heavily damaged by the time you get information technology back to the garage, but that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, because he's been "gambling like an animal" and he's out of command.

Rivas's cousin owes Brucie a lot of money, and so he wants Niko to go and accept care of him. During the cutscene, Roman creates a contour for Niko on Love Meet, which he's going to use to try and arrange a date with Rivas'south cousin. Get to the [email protected] cyberspace cafe, and Niko will automatically telephone call Brucie once he arrives there. Brucie tells you lot to log on and access dearest-meet.internet, then search for a guy called French Tom.

Out of the Closet Out of the Closet

Go to one of the computer terminals and access the web. Go to love-run across.cyberspace and click on the 'males' icon, and so locate French Tom. Scroll to the lesser of the folio and click on the push to arrange a date. You are now gratuitous to acquit other business while you expect for French Tom to respond. Once he does respond, Roman volition send a text bulletin telling you to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you lot to meet him at the 69th Street Diner on Hove Beach at xviii:00, so become there and wait for him. Approach French Tom inside the diner, and Niko will brainstorm talking to him. When yous are fix, stand up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a deal for. Elizabeta doesn't trust the guys that Patrick volition be dealing with, so she wants Niko to act as his "guardian angel" and make certain that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Become to the building in South Bohan, and so become up to the roof and collect the sniper rifle that Patrick has left for you lot. Stay crouched and watch over the deal using the sniper rifle. About 25 seconds afterward the cutscene, the dealers brainstorm to shoot at Patrick and his associate. Zoom in with the sniper burglarize and take out all of the attackers. Take your fourth dimension with each shot and bargain with one person at a time.

Luck of the Irish Luck of the Irish

Ane of the attackers gets in a tussle with Patrick, so snipe him, and then three more attackers volition make it. Once yous have taken out the three attackers, the terminal aggressor will attempt to escape in the van. Snipe him through the windshield to consummate the mission. Afterwards, Niko calls Elizabeta to permit her know that Patrick is safe. She invites y'all back to her apartment for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has plant a heir-apparent for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She too introduces Niko to Playboy X, who'southward going to be assisting yous at the deal. Take Playboy to the contact's apartment, and follow him up to the third flooring to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact hugger-mugger LCPD officers. Find cover, and take out all of the attackers. Have your time and pick them off one at a time, and so brand your way up to the next floor. Equally you leave the room, there are ii officers immediately to your right. Have them out, and and then follow Playboy up to the adjacent floor, where more officers are waiting to assail. There is a offset assistance kit situated on the roof, so collect it if you need it and then utilize the wall as cover. Take out the ii remaining officers, and more will begin to make their style onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy downwardly the stairs, where another officer is waiting to attack y'all. In one case he is dead, a two-star wanted level appears. Make your way downwards to the footing floor, just watch out as there are two more officers waiting for you lot on the stairs. Once you escape from the building, get in the car across the route and lose your wanted level with Playboy. Finally, accept Playboy 10 back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has collected insurance coin from the one-time cab depot, and has invested the money in a brand new one. The business organisation is up and running.

TXT Playboy X has some work for Niko. Follow the '10' icon on the radar to go and see him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who accept been "bad-mouthing him" after watching his new film. It seems they weren't impressed. Go to the Algonquin Bridge and stop in the yellow marker facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target yous are looking for is on the train, and then you demand to follow it and eliminate him when he gets off. The chase will lead to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way up to the platform and eliminate the three targets. Information technology might be useful to take cover earlier launching your set on, just if you offset with full wellness and a decent (quick) weapon such as the Micro-SMG then information technology shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to meet him at the terminate of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Niggling Jacob. She says some people he introduced to her have "ripped her off large time," and she needs Niko to become to the old infirmary on Colony Island and get her coke back. The sometime hospital is heavily guarded past dealers, and you will demand to eliminate all of them in order to get to Elizabeta's coke. In one case you have the coke, you'll demand to escape from the hospital, so information technology may exist a proficient thought to get to the old hospital before starting the mission to scope it out start.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A skillful way to start would be to stand well away from the chemical compound, and snipe as many of the dealers as possible before going in. The old hospital is surrounded by metal fencing, and at that place are two areas of broken contend which you lot tin can employ to enter the complex - 1 on the north side and ane on the east. Yous should enter via the n gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such as the set on rifle is recommended. You'll need plenty of ammo, full health and armour before starting the mission. Take your time, take cover at all times, and eliminate anyone in your path. Be careful when you lot are going through the primary corridor department of the building, as in that location are attackers on the upper level of the complex as well as on the ground - refer to the radar to see which ones are in a higher place y'all. There are first aid kits located throughout the complex, so keep an center out for them. The coke is being guarded in a room by 2 dealers. Waste them, and then pick up the bag of coke.

The Snow Storm The Snow Storm

Once you have the coke, N.O.O.S.E will begin to raid the sometime hospital, and a chopper arrives. Make your fashion back to the corridor, and go dorsum out exactly the same way you came in. In that location are two officers waiting to shoot y'all almost the entrance of the building. In that location is as well a farther officeholder waiting outside, who is taking comprehend behind a burned out vehicle. As mentioned earlier, exit the complex using the gap in the fence on the east side of the building, and then quickly spring into the Humboldt river and use the Jetmax to escape.

The Snow Storm

In one case yous have shaken the cops off, go dorsum and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the authorities, and that it's "her job" to continue an center on Niko! She says the cops are prepare to take down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is condign paranoid because she knows the constabulary are finally onto her.

Have a Heart Have a Heart

Manny and Jay before long make it at the flat and begin recording a new piece for their film, where they accuse Elizabeta of messing up the streets Yet, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She so tells Niko to put the bodies in her auto and get rid of them. Elizabeta knows a doctor that will bargain with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the doc at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to prove off his new car by taking part in a street race, merely Lenny (the mechanic) screwed something up, and he now has cipher to race with. Brucie wants Niko to take him to Freetown Avenue in Willis then that you tin take Steve's car to the race instead. It'southward a yellow Comet.

No. 1 No. 1

In one case y'all have the car, become to the starting indicate and prepare to race. As long as you don't crash, you should exist able to end get-go with fairly relative ease. Accept it easy at corners, boring down and brake properly otherwise information technology could cost you the race. The other five drivers aren't exactly slap-up - they tend to crash a lot, so all yous need to practise (basically) is not crash!

No. 1 No. 1

Take Brucie home one time the race is finished, to consummate the mission.

No. 1 No. 1

Playboy's old friend, Dwayne Forge, but got released from prison house, and he is disgruntled that Playboy has moved on and left him backside. Playboy has left some weapons for you in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the chore on the manner there. Apparently, the mafia have taken over a construction site belonging to Yusuf Amir, a big real estate programmer who Playboy is aiming to impress. Playboy wants yous to have out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to retrieve the weapons (a sniper burglarize and grenades) then walk into the window cleaning platform. Make your fashion to the top of the edifice, in gild to give you lot a clear view of the enemy lookouts. Take out the three lookouts (1-3 on diagram) using the sniper rifle, and then have out some of the guards on the ground to make life a little easier when you enter the construction site later. Once you've taken out as many guards equally possible, go back to the platform and head into the construction site. You can have the car in and and so use it equally cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Take out everyone in your manner, and then head towards the offset union leader, who is represented by a cherry blip on the radar. Take cover at all times, and use the grenades to take out multiple enemies at once. In that location is a first aid kit on the upper level of the construction site, situated at the top of the ramp. Don't movement out of cover until you are sure at that place are no more attackers. Soon, a helicopter arrives with backup for the last remaining matrimony leader. Once once again, take comprehend and eliminate anyone in your way. Kill the terminal union leader to consummate the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to exercise some piece of work for Dwayne. Playboy will comprehend any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at ii things. Firstly, he'due south bellyaching that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who obviously was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Become to the arcade in Chinatown, where Dwayne'due south girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the option of executing Cherise or letting her live. If you let her live, you'll come across her again later on in the story, but it'south entirely your choice and information technology doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he's expressionless, and so pickup the coin that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, and so he can hand over the coin.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things accept been going since he got out of prison. He says ane of the things he lost was a strip gild in Bohan called "The Triangle Social club", which was taken over by gangsters afterwards he got sent to jail. Niko promises to accept it dorsum for him.

Undress to Kill Undress to Kill

Enter the strip social club in Bohan, simply don't enter with a weapon fatigued or security will assault you lot. There are iii managers inside the society, and the beginning matter you'll need to do is work out who they are. Approach the first two men y'all see when you enter the strip social club, and listen in on their conversation. They will reveal the location of the first director, Jose, who is in the staff room counting money. Get out Jose for now, and approach the stripper and the human being continuing beside the stage. The conversation volition reveal that the man (Javier) continuing adjacent to the stripper is the 2d manager of the order. Don't kill him yet, instead go to the back room where the third manager is located, so that you at present have the locations of all three managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Get dorsum to the kickoff manager (Jose) and kill him silently using fists, a baseball bat or a knife, so that you don't attract attention from the security. Jose has a gun, and then kill him earlier he manages to fire a shot in, otherwise security will be alerted. At present arroyo the second director who is continuing by the phase, and accept cover behind one of the tables in the club. Impale him, and then have out the security men who assail yous later. In one case nigh of the security people are gone, exit the club and follow the third manager, who attempts to escape in a car. Perform a drive-by shooting and terminate him off to consummate the mission.

Undress to Kill Undress to Kill

In that location is a growing tension betwixt Playboy X and Dwayne. Playboy now says that Dwayne is beginning to "get on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball game courts on Exeter Avenue. You lot need to take a photo of the team with your new cellphone (given to you past Playboy Ten) and and so send him the photo and so that he can tell you which i to kill.

Photo Shoot Photo Shoot

There are v people in the basketball courtroom. Get a photograph of them and ship it dorsum to Playboy, but don't get as well shut to them or they volition spot you. Playboy will call you a few seconds subsequently and tell y'all which 1 to impale - each time you practise the mission information technology's a unlike person, so you can't kill the same person every time! If yous kill one of the targets earlier Playboy gets dorsum to you, the crew will split upwardly and you'll have to impale all of them, only if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

You lot tin kill Marlon and the other gang members past shooting through the fence, you lot don't need to become into the basketball game court. One time he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your treatment of the strip club situation. He doesn't want you helping Dwayne if it'due south going to "mess up his business interests."

Phone Michelle calls and says it's of import that you encounter her at the United Liberty Paper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come up home final night.

Michelle reveals that her real proper name is Karen, and takes Niko to meet a friend in function 396. The man (who refuses to reveal his name) wants Niko to observe out nearly a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg'due south apartment and find out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.Fifty. Newspaper. He tells you to check Oleg's emails, and call dorsum with any information that would indicate his current whereabouts. Access Oleg's emails and click on the latest email from "Vasily". It talks about a meeting at a jewellery store on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery shop.

Wrong is Right Wrong is Right

Become a car and terminate in the yellow marker at the destination. Oleg attempts to escape, and then chase him downward and kill him. When you lot reach Fiddling Italy in Algonquin, Oleg will have a route which becomes blocked by construction fabric, so quickly reverse out of there and observe a dissimilar route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy 10 wants yous to get and run into him. He has an of import matter to discuss.

Dwayne has irritated Playboy Ten to such an extent that he now wants him dead. Playboy wants Niko to carry out the hit for him, but Niko says he'll accept to have time to consider it. Playboy will be in touch presently.

Phone Dwayne calls shortly later the cutscene and reveals that he wants Niko to kill Playboy X! You lot now have a decision to make.

Phone Playboy X calls to ask Niko if he has reached a determination all the same. Niko says he knows what he's going to do, and you now take the choice of killing either Playboy X or Dwayne.

Who yous decide to kill is entirely your choice. Each option has its own benefits, though killing X appears to exist the favoured option amongst the majority of GTA IV fans. Killing Playboy X volition earn you lot his loft (which volition human activity equally a new safehouse) in addition to a new outfit, and it too means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne volition earn you $25,000 but Playboy refuses to speak to yous afterwards, so there are no other benefits autonomously from that.

The Holland Play The Holland Play

If you decide to kill Playboy X, caput over to his apartment in North Algonquin. He has four or five people protecting him in his apartment, so be prepared with plenty of ammo and armour. Have cover behind the door at the elevator, and eliminate each of the guards in the flat. Throwing a grenade into the apartment should take care of most of them.

The Holland Play The Holland Play

Arroyo X, and he volition leap beyond the roof to the opposite edifice, and endeavor to make a run for it. Make your way to the ground flooring and follow him. More of Playboy'southward guards get in in a desperate bid to protect him, so target them and shoot them, only don't worry about X getting away because he will attain a expressionless finish. Use the pistol to execute Playboy Ten for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you lot wish to cull that option instead. Go to his apartment, walk into the yellow marker and watch the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, so utilize the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone call is the get-go of the mission "Hostile Negotiation."

In this mission you lot need to rescue Roman, who is beingness held hostage by Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure yous have full health, armour and plenty of ammo before starting the mission. There aren't whatever particularly difficult aspects of the mission, merely you lot'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellowish marker at the warehouse when you are ready to brainstorm. Roman is beingness held on the top floor of the warehouse. When you take control of Niko, he will automatically have cover behind the wall. Accept out each assaulter one at a time, and don't movement out of cover until you are certain there are no more gunmen. Blind fire if necessary. There is a first aid kit straight ahead if you lot demand whatever health. Attempt to kill as many attackers on the get-go flooring from the ground floor before going upwards there - this will brand your task a lot easier when you lot eventually do attain the first flooring.

Hostile Negotiation Hostile Negotiation

Once you've taken out as many people as possible, move upwards to the beginning floor and immediately expect for comprehend. Take out whatsoever remaining attackers, and and so motility towards the second floor. If yous need whatever health, the first aid kit on the basis floor should have respawned by now, so get back downwards and collect it.

Hostile Negotiation Hostile Negotiation

Turn left equally presently as you reach the 2d floor, and again detect embrace. There's a showtime help kit on the wall up ahead should you require it. Take out anyone in your way, and and so proceed to the height floor where Roman is being held by his kidnapper.

Hostile Negotiation Hostile Negotiation

Y'all'll know when you lot take reached the top floor because the arrow on the greenish radar blip will disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. You need to use free-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, only be careful not to fire at Roman. Once you have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman'due south gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You tin can now salvage your game there.

U.50.P.C. want Niko to discover someone, and he'll demand access to a police estimator in order to practice so. Niko is informed that in return for doing these jobs, U.Fifty.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.

TXT Your contact sends y'all a text bulletin containing a photo of the target. You'll demand to upload this photograph to the police computer in social club to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a constabulary car and access the on-lath figurer. The easiest manner to get a constabulary car is to dial 911 on the cellphone, and then steal the car once the cops get in. Lose your wanted level in one case you have the auto, and so stop and access the computer. Select 'Search Law Records' followed past 'Search by Photo', and then upload the photograph of the target sent to you by the contact. His proper name is Adam Dimayev, and he's wanted for financing terrorist action. Mark Dimayev's hangout on the radar, and so go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied past effectually ten people, and your contact states that you must eliminate all of them. Beginning on the upper level of the hangout (Yorktown Artery) earlier dealing with the guards on the lower level (Valley Forge Avenue). In that location is no fourth dimension limit, then you can accept equally long every bit you similar to eliminate all of them. You can take them out systematically one-by-one (using cover behind the various objects in the environment) or yous can just launch grenades and have them out several at a fourth dimension. If you need health at any time, go to Yorktown Avenue where in that location are no attackers nowadays and punch 911 for paramedics. The paramedics will so go far and give you health, but but at a toll.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates yous on a job well done, and says you lot are one step closer to finding the man you are after.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Take hold of a vehicle and get to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you lot must follow it to its destination before attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter land, and and then move in and have information technology.

Dust Off Dust Off

When you drive in towards the helicopter, there are 3 guards upward ahead, and then drive at full speed and have out as many as you can by simply running them over. Then exit of the vehicle, take embrace and eliminate any remaining guards.

Dust Off Dust Off

Arrive the chopper and fly to the dropoff point on the southward side of the airport. Land at the location indicated by the yellow blip on the radar, and so a cutscene will evidence ii FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "take the chopper" and "volition get it back to y'all" soon. Manifestly you're going to utilise the chopper later to eliminate the guy they are after.

Dust Off Dust Off

Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all almost" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, simply he doesn't know who it is. He has bundled to do an substitution with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis will send a text message containing the phone number of the blackmailer, and yous must call this number and wait out for a person answering their phone, so that you know which person to kill. Keep talking to the blackmailer until yous place him.

Call and Collect Call and Collect

Kill the blackmailer once you lot accept identified him, collect the storage device for Francis, and then lose your 2-star wanted level. Once that is done, have the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.Fifty.P.C. telephone call to say that "the chopper is fix" and that you must use information technology with Little Jacob to have out the target.

See Lilliputian Jacob at the relieve k off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty Metropolis, and y'all'll demand to follow him and wait for an opportunity to take information technology downwards. U.L.P.C. don't want whatsoever civilian casualties, and then you'll have to wait until the target is flight over the water before firing a shot at it.

Paper Trail Paper Trail

Once yous attain the water beyond the Broker Bridge, get close to the chopper and stay level with it on the right paw side and so that Little Jacob tin get a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downwardly, take Jacob back to the helipad at Union Bulldoze Eastward to complete the mission. Niko calls U.L.P.C. afterward to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to phone call y'all when/if he finds any information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer yous some work. You tin can take missions from Packie past following the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some clay on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you lot to get one-on-1 with him past arranging a job interview. You'll need to look squeamish for the interview. McReary will email y'all more details soon, so head over to an internet buffet later the cutscene.

Final Interview Final Interview

Admission one of the computer terminals at the internet buffet, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. Then become to the "Careers" page and submit your resume. Niko calls Francis later on you leave the cafe to ostend that the application has been sent. You at present need to await on a phone telephone call from GLS. You can kill time by doing other missions and activities, or you can advance time by 6 hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will call to arrange an interview with Mr. Goldberg. The time of the interview volition be added to your organizer automatically - you lot need to be at the lawyers' function by 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. You lot'll need a adapt, a tie and some squeamish shoes for the interview.

Final Interview Final Interview

Once yous have everything you demand, head over to the lawyers' role (indicated by the necktie icon on the radar) and walk into the yellow mark to begin. Go and talk to the receptionist, and so follow her to Mr. Goldberg's function. The interview will brainstorm, and a few seconds later you will have control over Niko. Stand up up when you are ready to kill Goldberg, kill him and then recollect the files from his desk. The receptionist triggers the alarm, and you now have a two-star wanted level. Boom one of the windows in the function, leap outside and get rid of the cops. Take the files dorsum to McReary one time you lot're washed.

McReary wants Niko to have down a drug dealer (called Clarence) in East Holland for $2000, only Niko demands $5000 instead. McReary says it would have besides long for him to collect all the bear witness against Clarence, so he wants to save himself some work by getting Niko to perform a striking.

Holland Nights Holland Nights

Head over to the projects in East Holland, and ensure that you have plenty of health and ammo earlier beginning. McReary recommends getting to the second floor before you lot begin shooting anyone, but y'all tin do information technology in whatsoever manner you like. Once you reach the third flooring, there are gunmen taking cover upwards ahead, and a outset aid kit on the wall to your right. Take them out, and a 3rd gunman will come downward the stairs backside y'all, and then watch out. Remain cautious as you arroyo the roof - there are several more than gunmen waiting there. Once everyone has been eliminated, approach Clarence and y'all will have a option to make - you can either execute him or decide to let him alive. Walk away if you wish to spare his life, you'll run across him afterward if this is your choice.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avoid whatsoever unecessary shootouts, go back onto the road earlier inbound the projects at the kickoff of the mission, and utilise your sniper rifle to zoom in on Clarence on the 2d floor. Impale Clarence, and evade the two-star wanted level to complete the mission. If you lot don't get the shot right the first time, Clarence volition flee and you will have to enter the projects and practice things the hard way.

Holland Nights Holland Nights

If you spared Clarence's life, or if y'all decided to kill him the hard way, a two-star wanted level is gained and police surroundings the projects. About of them will occupy the west one-half of the complex (which is the bit you lot are currently at) so head over to the east department and become down the stairs that fashion. Turn left when yous reach the lesser, and and so left over again. Utilise the gate to get out, then observe a vehicle and evade the cops. If y'all're lucky, you lot should be able to escape from the projects without having to face whatever cops at all.

Holland Nights Holland Nights

Information technology becomes apparent that Clarence was only the boss of the organization, and now his primary lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for you in a motorcar across town.

Lure Lure

Go far the motorcar and and then head to the dealer's apartment off Denver Avenue. Go to the rooftop of the building opposite the dealer's flat, and dial his phone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer'south window (he'll become up to discover out why his TV stopped working).
  2. Shoot the tv set screen within the dealer's business firm (you won't have much time to shoot him if yous cull this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then leave the edifice to complete the mission.

Lure Lure

Packie introduces you lot to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay away from her. After the cutscene, get in a car with Packie and get to the harbor warehouse on Emerald Street. Packie wants to become up on the roof of the warehouse so you can get a articulate view of the bargain that'south going down with the triads. Climb onto the objects, jump onto the ledge, shimmy beyond, then climb onto the roof. A short cutscene volition show a boat arriving with some boxes which Patrick wants to steal. His program is to wait until the dealers have loaded the boxes into the truck, and so steal the truck and render information technology to a garage.

Harboring a Grudge Harboring a Grudge

Climb downward the mini motel, observe cover, and begin taking the dealers out. Molotovs or grenades would exist useful at this signal, as in that location are a lot of attackers. Packie will aid you (from the roof) and detract some of the attention. There are several dealers inside the warehouse, so be cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and await for Packie to get in, and so accept the truck to Ray Boccino's lockup in Westminster. Some more than dealers will begin chasing and shooting at the truck once y'all exit the warehouse, so drib a few grenades to get rid of them. Packie introduces you to Ray at the cease of the mission, and Ray agrees to call you some time with some piece of work.

Harboring a Grudge Harboring a Grudge

Packie and his friends desire to rob the mafia after Ray tipped them off well-nigh a large payment they received. Observe a four-door car and bulldoze to the waste product management institute nether the Algonquin Span, where the mafia are currently situated. Climb over two fences to get into the depot, and waste whatever guards outside. Grenades may be useful here, but be sure to take comprehend at all times. Packie and the guys should be able to handle a few of the guards, simply you'll need to deal with most of them. Follow the guys inside in one case the guards have been taken out. There's a offset assist kit at the door should y'all need any health.

Waste Not Want Knots Waste Not Want Knots

Find cover as soon as yous enter the building, and over again selection off each of the guards one at a fourth dimension. Go for the baby-sit whose upwards in the function earlier going for the others. When yous are fix, proceed towards the role at the top of the stairs where the cash is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once you accept collected the cash, more guards volition enter the building and brainstorm firing. Articulate the ones nearest the exit and then make an escape - leave Packie'due south friends to deal with the rest. Encounter Packie exterior and then swim towards the boat. Wait for Packie to become on, and take him to the pier across the East Borough Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can do him a favour past taking his sister Kate on a date. The McReary brothers are concerned about her considering she hasn't been out in a long fourth dimension. Give her a call.

Phone Ray Boccino calls and invites you to meet him at Drusilla's in Little Italian republic (Algonquin) for some work.

TXT Packie and his brothers have a big job planned, only you'll need a conform and tie outset from Perseus in Algonquin offset. You need this in guild to beginning the mission "Three Leaf Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business. Later the cutscene, find a 4-door car and accept your partners to the depository financial institution in Algonquin. Packie explains the programme on the manner there - each person is going to accept out a security guard each when they become in, and so Packie and Michael volition handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by 1 of the civilians. After the cutscene, go downward to the vault and get the money. The cops go aware of the robbery, and shortly the entire building is surrounded past LCPD and N.O.O.Southward.Eastward. officers. Make your way out of the edifice and take cover backside a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - then follow them into the alleyway and articulate the path. Use the steps every bit cover, and throw a couple of grenades to accept out the cops up alee. All the North.O.O.S.East. officers must be eliminated before Packie and Derrick can proceed. Once they exercise, follow them, and one time once again clear the path.

Three Leaf Clover Three Leaf Clover

When you accomplish Chinatown, sentinel out for the cops who are situated on the burn down escapes in a higher place you lot. Once more, clear the path for Packie and Derrick, and so follow them down the alley. More law go far in a chopper, so Packie decides to use the subway as an escape road. Follow Packie and Derrick into the subway, and kill the ii police officers immediately to your right as yous enter. Utilise the pillars as cover when you lot attain the expanse with the ticket machines, and take out anyone who is in your style.

Three Leaf Clover Three Leaf Clover

There is a showtime aid kit fastened to ane of the pillars, and then grab it if you need health. Follow Packie and Derrick down to the platform, and utilize the third (last) colonnade as cover. Throw some grenades beyond to the other side to have out the attackers, and then follow Packie and Derrick onto the tracks. Lookout man out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once you reach street level, find a iv-door car and go in information technology with Packie and Derrick. You'll need to cross the Algonquin Span to get back to Packie'south place in Dukes, but police have blocked information technology off, then it is recommended that yous lose your wanted level earlier attempting to cross the bridge. Use alleys and minor roads when trying to escape from the cops - you'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to complete the mission, and enjoy your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your aid with. Follow the "YardM" icon on the radar to have missions from him.

Phone Packie wants y'all to do some work for Derrick McReary, equally a personal favour to him and Gerry. They say they will cover any expenses. Y'all tin discover Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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